Prototype
The Grand Prix prototype is public and playable in the browser, using simulated funds only.
Four cars. One winner. A race that comes down to the last few metres before the line.
Public prototype · Simulated funds only · Opens in a new tab
How it works
Grand Prix is the simplest idea in racing. Whoever crosses the line first, wins.
Blue, Red, Black and Purple line up on the grid. Pick the one you think will win before the race starts.
The four cars run the circuit lap by lap. Positions change, and the tension builds as they come back to the start and finish line.
Only the winner counts. If your car finishes first, your pick wins. Second, third and fourth place do not pay.
This describes the game concept. Prototypes use simulated funds, and features and rules may change during development.
Animated preview
Rendered live from the prototype’s own track and car artwork. It runs a local showcase round with no wagers and no connection to any game session. You can pause, restart or go full screen.
Features
Blue, Red, Black and Purple make the grid recognisable at a glance, round after round.
A winner based format. There is no cash out to manage, only the question of who finishes first.
The circuit, the kerbs, the marshals and the chequered flag give the game a setting of its own.
Car positions, laps and results are designed to be easy to follow on a phone or a desktop.
The public prototype opens in a new tab with nothing to install.
Every balance and result in the prototype is demo money with no cash value.
Status
The Grand Prix prototype is public and playable in the browser, using simulated funds only.
Final maths, limits and the technical specification are still being built and may change.
No certification or regulatory approval is claimed. Commercial release has not been announced.
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